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An experiment in constraining vision-based finger contact selection with gripper geometry.

Antonio MoralesPedro J. SanzAngel P. del PobilAndrew H. Fagg
Published in: IROS (2002)
Keyphrases
  • human computer interaction
  • augmented reality
  • vision sensor
  • real time
  • case study
  • computer vision
  • three dimensional
  • selection strategy
  • contact force