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Youichiro Miyake
Publication Activity (10 Years)
Years Active: 2015-2023
Publications (10 Years): 7
Top Topics
John Mccarthy
Ai Systems
Ethical Issues
Digital Games
Top Venues
SIGGRAPH Asia Symposium on Education
ISC2
SIGGRAPH ASIA Symposium on Education: Talks
SIGGRAPH Asia Courses
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Publications
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Youichiro Miyake
,
Keisuke Toyoda
,
Takashi Kasuya
,
Akihiko Hyodo
,
Masashi Seiki
Proposal for the Implementation of Spatial Common Ground and Spatial AI using the SSCP (Spatial Simulation-based Cyber-Physical) Model.
ISC2
(2023)
Yusuke Mori
,
Youichiro Miyake
Ethical Issues in Automatic Dialogue Generation for Non-Player Characters in Digital Games.
Big Data
(2022)
Kousuke Namiki
,
Tomohiro Mori
,
Youichiro Miyake
,
Shinpei Sakata
,
Gustavo Martins
Advanced Real-Time Hierarchical Task Network: Long-Term Behavior in Real-Time Games.
AIIDE
(2021)
Isamu Hasegawa
,
Tomohiro Hasegawa
,
Kazutaka Kurosaka
,
Akihiko Kishi
,
Akira Iwasawa
,
Youichiro Miyake
How to build a fantasy world based on reality: a case study of Final Fantasy XV: part II.
SIGGRAPH ASIA (Courses)
(2017)
Youichiro Miyake
Square Enix AI academy: AI workshop for blackboard architecture.
SIGGRAPH ASIA Symposium on Education: Talks
(2016)
Noriyuki Imamura
,
Youji Shirakami
,
Kousuke Namiki
,
Prasert Prasertvithyakarn
,
Takanori Yokoyama
,
Youichiro Miyake
Final fantasy XV: pulse and traction of characters.
SIGGRAPH Talks
(2016)
Chetprayoon Panumate
,
Youichiro Miyake
,
Hiroyuki Iida
A Generic Model for Emotional AI in Real-Time Multiplayer Fighting Games.
GALA
(2016)
Youichiro Miyake
Square enix AI academy: a seminar series for the introduction of digital game AI.
SIGGRAPH Asia Symposium on Education
(2015)
Youichiro Miyake
Square Enix AI academy: AI workshop for blackboard architecure.
SIGGRAPH Asia Symposium on Education
(2015)
Youichiro Miyake
AI techniques for contemporary digital games.
SIGGRAPH Asia Courses
(2015)