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V. Elizabeth Owen
Publication Activity (10 Years)
Years Active: 2013-2020
Publications (10 Years): 3
Top Topics
Educational Tool
Digital Games
Conducted An Empirical Study
Serious Games
Top Venues
CSCL (2)
UMAP
AIED
CSCL (1)
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Publications
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V. Elizabeth Owen
,
Ryan S. Baker
Fueling Prediction of Player Decisions: Foundations of Feature Engineering for Optimized Behavior Modeling in Serious Games.
Technol. Knowl. Learn.
25 (2) (2020)
V. Elizabeth Owen
,
Marie-Helene Roy
,
K. P. Thai
,
Vesper Burnett
,
Daniel Jacobs
,
Eric Keylor
,
Ryan S. Baker
Detecting Wheel Spinning and Productive Persistence in Educational Games.
EDM
(2019)
V. Elizabeth Owen
,
Gabriella Anton
,
Ryan S. Baker
Modeling User Exploration and Boundary Testing in Digital Learning Games.
UMAP
(2016)
Maria Bertling
,
G. Tanner Jackson
,
Andreas Oranje
,
V. Elizabeth Owen
Measuring Argumentation Skills with Game-Based Assessments: Evidence for Incremental Validity and Learning.
AIED
(2015)
Richard Halverson
,
V. Elizabeth Owen
Game-based assessment: an integrated model for capturing evidence of learning in play.
Int. J. Learn. Technol.
9 (2) (2014)
V. Elizabeth Owen
,
R. Benjamin Shapiro
,
Richard Halverson
Gameplay as Assessment: Analyzing Event-Stream Player Data and Learning Using GBA (A Game-Based Assessment Model).
CSCL (1)
(2013)
Kurt Squire
,
Richard Halverson
,
Craig Kasemodel
,
R. Benjamin Shapiro
,
Matthew Gaydos
,
V. Elizabeth Owen
,
Mike Beall
,
Dennis Paiz-Ramirez
CyberSTEM: Making Discovery Visible Through Digital Games.
CSCL (2)
(2013)