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SangHun Nam
ORCID
Publication Activity (10 Years)
Years Active: 2013-2023
Publications (10 Years): 9
Top Topics
Gender Classification
Virtual Reality
Sensor Fusion
User Interface
Top Venues
Int. J. Distributed Sens. Networks
Multim. Tools Appl.
HCI (15)
Syst.
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Publications
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SangHun Nam
,
JongIn Choi
Development of a user evaluation system in virtual reality based on eye-tracking technology.
Multim. Tools Appl.
82 (14) (2023)
Ginam Ko
,
Jaeseok Yoon
,
Byungseok Jung
,
SangHun Nam
BStick: Hand-held Haptic Controller for Virtual Reality Applications.
SIGGRAPH Posters
(2023)
Donghyun Kang
,
Haram Choi
,
SangHun Nam
Learning Cultural Spaces: A Collaborative Creation of a Virtual Art Museum Using Roblox.
Int. J. Emerg. Technol. Learn.
17 (22) (2022)
Haram Choi
,
SangHun Nam
A Study on Attention Attracting Elements of 360-Degree Videos Based on VR Eye-Tracking System.
Multimodal Technol. Interact.
6 (7) (2022)
Ginam Ko
,
SangHun Nam
Bstick: Handheld Virtual Reality Haptic Controller for Hand Rehabilitation.
Syst.
10 (3) (2022)
SangHun Nam
,
JoungHuem Kwon
Virtual Reality Interface for Visual Art with a Five-Fingered Haptic Controller.
ICIGP
(2020)
SangHun Nam
,
Ginam Ko
,
Kyoo-Won Suh
,
JoungHuem Kwon
User Experience- and Design-Oriented Virtual Product Prototyping System.
KST
(2019)
SangHun Nam
,
YoungEun Kim
,
YangMi Lim
Materialization of interactive stereoscopic artwork based on hand-painted images.
Multim. Tools Appl.
77 (1) (2018)
JoungHuem Kwon
,
YoungEun Kim
,
SangHun Nam
A spatial user interface design using accordion metaphor for VR systems.
SIGGRAPH ASIA (Posters)
(2017)
Harinadha Reddy Chintalapalli
,
Shashidhar Patil
,
SangHun Nam
,
Sungsoo Park
,
Young Ho Chai
6DOF Wireless Tracking Wand Using MARG and Vision Sensor Fusion.
Int. J. Distributed Sens. Networks
10 (2014)
YoungEun Kim
,
SangHun Nam
,
Jin Wan Park
Stereoscopic Media Art That Changes Based on Gender Classification Using a Depth Sensor.
Int. J. Distributed Sens. Networks
10 (2014)
YoungEun Kim
,
MiGyung Lee
,
SangHun Nam
,
Jin Wan Park
User Interface of Interactive Media Art in a Stereoscopic Environment.
HCI (15)
(2013)