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Samuel H. Goh
Publication Activity (10 Years)
Years Active: 2008-2023
Publications (10 Years): 4
Top Topics
Distortion Correction
Skill Development
Online Consumer
Collecting Data
Top Venues
J. Inf. Syst. Educ.
Int. J. Inf. Manag.
J. Organ. End User Comput.
J. Electron. Commer. Organ.
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Publications
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Paul Michael Di Gangi
,
Jack L. Howard
,
Samuel H. Goh
,
Jason Bennett Thatcher
Do you see what I see? A social capital perspective on microtask gig worker opportunity recognition within electronic networks of practice.
Int. J. Inf. Manag.
69 (2023)
Christopher P. Furner
,
Tom E. Yoon
,
Robert A. Zinko
,
Samuel H. Goh
The Influence of Reviewer and Consumer Congruence in Online Word-of-Mouth Transactions.
J. Electron. Commer. Organ.
19 (3) (2021)
Samuel H. Goh
,
Paul Michael Di Gangi
,
Ken Gunnells
: Applying Team-Based Learning in Online Introductory Information Systems Courses.
J. Inf. Syst. Educ.
31 (1) (2020)
Paul Michael Di Gangi
,
Samuel H. Goh
,
Carmen C. Lewis
Using Social Media to Support Presentation Skill Development in Traditional Classroom Environments.
J. Organ. End User Comput.
29 (3) (2017)
Christopher P. Furner
,
Samuel H. Goh
Cultural Determinants of Socially Desirable Distortion in Computer Based Data Collection: A Multicultural Investigation.
Int. J. Soc. Organ. Dyn. IT
3 (3) (2013)
Samuel H. Goh
,
Molly Wasko
The Effects of Leader-Member Exchange on Member Performance in Virtual World Teams.
J. Assoc. Inf. Syst.
13 (10) (2012)
Samuel H. Goh
,
Tom E. Yoon
If You Build It Will They Come? An Empirical Investigation of Facilitators and Inhibitors of Hedonic Virtual World Acceptance.
HICSS
(2011)
Samuel H. Goh
,
Molly McLure Wasko
Leader-Member Relationships in Virtual World Teams.
HICSS
(2011)
Samuel H. Goh
,
Molly McLure Wasko
Leadership in MMOGS: Emergent and Transformational Leadership Candidates.
AMCIS
(2009)
Samuel H. Goh
,
Tom E. Yoon
Enocuraging Participation: Facilitators and Inhibitors of Virtual World Acceptance.
AMCIS
(2009)
Samuel H. Goh
,
David B. Paradice
Collaborative Worlds and Avatar-Based Communication: A Comparison of Virtual Worlds with Traditional Computer-Mediated Communications Media.
AMCIS
(2008)