If You Build It Will They Come? An Empirical Investigation of Facilitators and Inhibitors of Hedonic Virtual World Acceptance.
Samuel H. GohTom E. YoonPublished in: HICSS (2011)
Keyphrases
- virtual world
- user acceptance
- virtual environment
- virtual reality
- multi user
- physical world
- mixed reality
- image processing
- virtual objects
- virtual learning environments
- game based learning
- social context
- virtual agents
- e learning
- technology acceptance model
- human immunodeficiency virus
- mobile services
- information flow
- learning environment
- group support systems