Login / Signup
René Baranyi
ORCID
Publication Activity (10 Years)
Years Active: 2013-2024
Publications (10 Years): 21
Top Topics
Diabetes Mellitus
Game Engine
User Centered
Blood Glucose
Top Venues
SeGAH
dHealth
icSPORTS
ICMHI
</>
Publications
</>
Daniela Glatz
,
Alexander Zeiringer
,
Johannes Harms
,
René Baranyi
,
Karin Kappel
,
Thomas Grechenig
User Personas for a "Better Design" of Nation-Wide EHRs Based on Thorough Expert Evaluation and Field Analysis: Modeling Users as Individuals Plus Family Members for an Enhanced Mapping of Healthcare Situations.
dHealth
(2024)
René Baranyi
,
Marko Zivojinovic
,
Dominik Hölbling
,
Christoph Aigner
,
Werner Hoerner
,
Thomas Grechenig
Vivifying Knee Rehabilitation: SquatEmUp, a Serious Game Utilizing the Wii Fit Balance Board.
dHealth
(2024)
René Baranyi
,
Amina Hasimbegovic
,
Sylvia Winkler
,
Christoph Aigner
,
Paul Spiesberger
,
Thomas Grechenig
Supporting sustainable development goals through a gamified mHealth application for people with albinism in Africa.
Entertain. Comput.
46 (2023)
René Baranyi
DeapSea: Workflow-Supported Serious Game Design for Stroke Rehabilitation.
Int. J. Comput. Games Technol.
2023 (2023)
Lukas Rast
,
René Baranyi
,
Karl Pinter
,
Dominik Hölbling
,
Christoph Aigner
,
Thomas Grechenig
Standard Mobile Phones Plus a Balance Board Are Sufficient: Designing a Serious Game for Better Knee Rehabilitation.
dHealth
(2023)
Samir Duvelek
,
Dominik Hölbling
,
René Baranyi
,
Roland Breiteneder
,
Karl Pinter
,
Thomas Grechenig
2Trax3: Raising Accessibility and Everyday Use of Automatic Motion Analysis in (Combat) Sports via ML Enhanced 2D to 3D Estimation Algorithms.
icSPORTS
(2023)
Christoph Aigner
,
Greta Hofmann
,
Sylvia Winkler
,
René Baranyi
,
Thomas Grechenig
Nutrition Garden - A gamified mobile app for motivating people to eat specific food to prevent non-communicable diseases.
ICMHI
(2023)
René Baranyi
,
Lukas Rast
,
Karl Pinter
,
Christoph Aigner
,
Dominik Hölbling
,
Thomas Grechenig
FruitGrind: Analysis, Design and Development of a Serious Game Supporting Knee Rehabilitation Using a Smartphone Attached to a Balance Board.
SeGAH
(2023)
Christoph Aigner
,
Victoria Zeillinger
,
Kevin Baur
,
René Baranyi
,
Thomas Grechenig
BreathIn - A Serious Game to Support Patients with Smoking Cessation: Analysis and design study for a mobile serious game to help patients quit smoking.
ICMHI
(2023)
Andreas Hausberger
,
Barbara Tappeiner
,
René Baranyi
,
Thomas Grechenig
Long COVID Diary: A User Centered Approach for the Design of a Mobile Application Supporting Long COVID Patients.
HEALTHINF
(2022)
André Salmhofer
,
Lucian Gutica-Florescu
,
Dominik Hölbling
,
Roland Breiteneder
,
René Baranyi
,
Thomas Grechenig
Development of a Serious Game to Improve Decision-making Skills of Martial Arts Referees.
icSPORTS
(2022)
Andreas Hausberger
,
René Baranyi
,
Sylvia Winkler
,
Barbara Tappeiner
,
Thomas Grechenig
Long COVID Diary - Design and Development of a Support Application for People with Long COVID.
HealthCom
(2022)
Christoph Aigner
,
Eva-Maria Resch
,
Amir El Agrod
,
René Baranyi
,
Thomas Grechenig
Food Pyramid Escape - A serious escape game for the support of nutritional education in Austria and beyond.
SEGAH
(2021)
René Baranyi
,
Pawel Czech
,
Stefan Hofstätter
,
Christoph Aigner
,
Thomas Grechenig
Analysis, Design, and Prototypical Implementation of a Serious Game Reha@Stroke to Support Rehabilitation of Stroke Patients With the Help of a Mobile Phone.
IEEE Trans. Games
12 (4) (2020)
Christoph Aigner
,
Matthias Eder
,
René Baranyi
,
Thomas Grechenig
recoverApp - A mobile health solution to support people in stationary rehabilitation.
SeGAH
(2020)
René Baranyi
,
Pawel Czech
,
Florian Walcher
,
Christoph Aigner
,
Thomas Grechenig
Reha@Stroke - A Mobile Application to Support People Suffering from a Stroke Through Their Rehabilitation.
SeGAH
(2019)
René Baranyi
,
Rainer Willinger
,
Nadja Lederer
,
Florian Walcher
,
Thomas Grechenig
DiaBeaThis - A gamified self-tracking portal to support people suffering from diabetes mellitus to control their blood glucose level.
SeGAH
(2018)
Nikola Tanjga
,
René Baranyi
,
Thomas Grechenig
,
Christian Gossy
,
Stefan Welte
,
Peter Kastner
,
Robert Modre-Osprian
Challenges of a HL7 CDA Guideline for Telehealth Based DMP Systems.
eHealth
(2018)
René Baranyi
,
Bernhard Steyrer
,
Lukas Lechner
,
Gevher N. Agbektas
,
Nadja Lederer
,
Thomas Grechenig
NutritionRush - a serious game to support people with the awareness of their nutrition intake.
SeGAH
(2017)
René Baranyi
,
Sascha Rainer
,
Stefan Schlossarek
,
Nadja Lederer
,
Thomas Grechenig
Visual Health Reminder: A Reminder for Medication Intake and Measuring Blood Pressure to Support Elderly People.
ICHI
(2016)
René Baranyi
,
Rafael Perndorfer
,
Nadja Lederer
,
Birgit Scholz
,
Thomas Grechenig
MyDailyRoutine - a serious game to support people suffering from a cerebral dysfunction.
SeGAH
(2016)
Nadja Lederer
,
Thomas Grechenig
,
René Baranyi
unCUT: bridging the gap from paper diary cards towards mobile electronic monitoring solutions in borderline and self-injury.
SeGAH
(2014)
René Baranyi
,
Rainer Willinger
,
Nadja Lederer
,
Thomas Grechenig
,
Wolfgang Schramm
Chances for serious games in rehabilitation of stroke patients on the example of utilizing the Wii Fit Balance Board.
SeGAH
(2013)