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Paulo Andrade
ORCID
Publication Activity (10 Years)
Years Active: 2009-2023
Publications (10 Years): 1
Top Topics
Ray Tracing
Real Time Rendering
Specular Reflection
Software Development Projects
Top Venues
SAST
SBGames
VISAPP (3)
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Publications
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Paulo Andrade
,
Kathrian Marques
,
Luiz Ribeiro
,
Marcelo da Silva
,
Hendria Fragata
,
Adriano Oliveira
,
Juan Nogueira
Test volume mitigation for mobile devices software development: An improvement approach considering shared requirements.
SAST
(2023)
Paulo Andrade
,
Thales Luis Sabino
,
Esteban Clua
,
Paulo A. Pagliosa
Ray-Traced Reflections in Real-Time Using Heuristic Based Hybrid Rendering.
SBGames
(2014)
Paulo Andrade
,
Thales Luis Sabino
,
Esteban Clua
Towards a Heuristic based Real Time Hybrid Rendering - A Strategy to Improve Real Time Rendering Quality using Heuristics and Ray Tracing.
VISAPP (3)
(2014)
Thales Luis Sabino
,
Paulo Andrade
,
Esteban Walter Gonzalez Clua
,
Anselmo Antunes Montenegro
,
Paulo A. Pagliosa
A Hybrid GPU Rasterized and Ray Traced Rendering Pipeline for Real Time Rendering of Per Pixel Effects.
ICEC
(2012)
Paulo Andrade
,
Bráulio Alturas
,
Tiago Oliveira
Electronic Procurement: Dealing with Supplier Adoption.
CENTERIS (1)
(2010)
Paulo Andrade
,
Bráulio Alturas
e-Procurement Adoption by Suppliers - Enablers, Barriers and Critical Sucess Factors.
ICE-B
(2009)