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Ray-Traced Reflections in Real-Time Using Heuristic Based Hybrid Rendering.
Paulo Andrade
Thales Luis Sabino
Esteban Clua
Paulo A. Pagliosa
Published in:
SBGames (2014)
Keyphrases
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real time
high fidelity
ray tracing
real time rendering
graphics hardware
computer graphics
high speed
high quality
low cost
real time systems
image synthesis
neural network
image processing
hybrid learning
high definition