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Kenro Go
Publication Activity (10 Years)
Years Active: 2018-2024
Publications (10 Years): 10
Top Topics
Human Communication
Daily Life
Motion Patterns
Conversational Agent
Top Venues
OZCHI
VRST
HCI (30)
J. Inf. Process.
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Publications
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Kenro Go
,
Shunsuke Tokuda
,
Haruna Niiyama
,
Toshiki Onishi
,
Asahi Ogushi
,
Akihiro Miyata
Evaluation of Prosodic Features Suitable for Conversational Agents Replying with a Joke.
J. Inf. Process.
32 (2024)
Yuichi Morioka
,
Kenro Go
,
Kazunori Kojima
,
Masato Furuno
A Study of a System that Reduces the Burden of Expressing Opinions by Gradually Changing the Face of the Dialogue Partner.
HCI (48)
(2022)
Yuji Kimura
,
Ren Imai
,
Kenro Go
,
Tomohiro Sakai
,
Kazunori Kojima
,
Akihiro Miyata
Evaluation of Videoconferencing Support System Using Dynamically Controlled Blur.
HCI (37)
(2022)
Teamyoung Yun
,
Ren Imai
,
Yuji Kimura
,
Kenro Go
,
Akihiro Miyata
Exploring Sound Feedback for Deterring Unrelated Tasks During Online Lectures.
HCI (39)
(2022)
Kenro Go
,
Toshiki Onishi
,
Asahi Ogushi
,
Akihiro Miyata
Conversational Agents Replying with a Manzai-style Joke.
OZCHI
(2021)
Akihiro Miyata
,
Kousuke Motooka
,
Kenro Go
A Wheelchair Simulator Using Limited-Motion Patterns and Vection-Inducing Movies.
OZCHI
(2019)
Shion Tominaga
,
Kenro Go
,
Takayuki Itoh
,
Akihiro Miyata
An Interaction Method for Transferring Electronic Information by Tearing a Sheet of Paper.
OZCHI
(2019)
Akihiro Miyata
,
Hironobu Uno
,
Kenro Go
Evaluation on a Wheelchair Simulator Using Limited-Motion Patterns and Vection-Inducing Movies.
VR
(2019)
Akihiro Miyata
,
Hironobu Uno
,
Kenro Go
,
Kyosuke Higuchi
,
Ryota Shinozaki
Study on VR-based wheelchair simulator using vection-inducing movies and limited-motion patterns.
VRST
(2018)
Kenro Go
,
Nagomu Horikoshi
,
Shion Tominaga
,
Jinta Nakamura
,
Akihiro Miyata
Implementation and Evaluation of a Reminder Registration Interface for Daily Life Objects.
HCI (30)
(2018)