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Borna Fatehi
Publication Activity (10 Years)
Years Active: 2016-2022
Publications (10 Years): 7
Top Topics
Game Design
Climate Change
Cognitive Impairment
Computer Games
Top Venues
FDG
Sensors
CHI PLAY (Companion)
ETRA
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Publications
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Myeounggon Lee
,
Ram Kinker Mishra
,
Anmol Momin
,
Nesreen El-Refaei
,
Amir Behzad Bagheri
,
Michele K. York
,
Mark E. Kunik
,
Marc Derhammer
,
Borna Fatehi
,
James Lim
,
Rylee Cole
,
Gregory Barchard
,
Ashkan Vaziri
,
Bijan Najafi
Smart-Home Concept for Remote Monitoring of Instrumental Activities of Daily Living (IADL) in Older Adults with Cognitive Impairment: A Proof of Concept and Feasibility Study.
Sensors
22 (18) (2022)
Borna Fatehi
,
Casper Harteveld
,
Christoffer Holmgård
Guiding Game Design Decisions via Eye-Tracking: An Indie Game Case Study.
ETRA
(2022)
Kutub Gandhi
,
Josh Aaron Miller
,
Sofia Eleni Spatharioti
,
Archana Apte
,
Borna Fatehi
,
Sara Ann Wylie
,
Seth Cooper
A Comparison of Augmented Reality and Browser Versions of a Citizen Science Game.
FDG
(2021)
Sofia Eleni Spatharioti
,
Borna Fatehi
,
Melanie Smith
,
Avery Rosenbloom
,
Josh Aaron Miller
,
Magy Seif El-Nasr
,
Sara Ann Wylie
,
Seth Cooper
Tile-o-Scope AR: An Augmented Reality Tabletop Image Labeling Game Toolkit.
FDG
(2020)
Borna Fatehi
,
Christoffer Holmgård
,
Sam Snodgrass
,
Casper Harteveld
Gamifying psychological assessment: insights from gamifying the thematic apperception test.
FDG
(2019)
Jackie Barnes
,
Amy K. Hoover
,
Borna Fatehi
,
Jesús Moreno-León
,
Gillian Smith
,
Casper Harteveld
Exploring emerging design patterns in student-made climate change games.
FDG
(2017)
Amy K. Hoover
,
Jackie Barnes
,
Borna Fatehi
,
Jesús Moreno-León
,
Gillian Puttick
,
Eli Tucker-Raymond
,
Casper Harteveld
Assessing Computational Thinking in Students' Game Designs.
CHI PLAY (Companion)
(2016)