Assessing Computational Thinking in Students' Game Designs.
Amy K. HooverJackie BarnesBorna FatehiJesús Moreno-LeónGillian PuttickEli Tucker-RaymondCasper HarteveldPublished in: CHI PLAY (Companion) (2016)
Keyphrases
- computational thinking
- game design
- learning objectives
- computer games
- video games
- educational games
- grade level
- game play
- learning experience
- learning outcomes
- learning environment
- student learning
- design process
- serious games
- learning activities
- learning materials
- learning tools
- college students
- intelligent tutoring systems
- learning process
- high school students
- collaborative learning
- online course
- tutoring system
- learning styles
- undergraduate students
- e learning
- special education
- computer software
- university students
- cooperative learning
- online learning
- pilot study