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Adam J. Toth
ORCID
Publication Activity (10 Years)
Years Active: 2018-2023
Publications (10 Years): 7
Top Topics
Motor Skills
Cognitive Abilities
Analogy Making
Video Games
Top Venues
Comput. Hum. Behav.
Entertain. Comput.
AICS
GALA
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Publications
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Adam J. Toth
,
Fazilat Hojaji
,
Mark John Campbell
Exploring the mechanisms of target acquisition performance in esports: The role of component kinematic phases on a first person shooter motor skill.
Comput. Hum. Behav.
139 (2023)
Fazilat Hojaji
,
Adam J. Toth
,
John M. Joyce
,
Mark John Campbell
An AI Approach for Analyzing Driving Behaviour in Simulated Racing Using Telemetry Data.
GALA
(2023)
Fazilat Hojaji
,
Adam J. Toth
,
Mark John Campbell
A Machine Learning Approach for Modeling and Analyzing of Driver Performance in Simulated Racing.
AICS
(2022)
Adam J. Toth
,
Niall Ramsbottom
,
Christophe Constantin
,
Alain Milliet
,
Mark John Campbell
The effect of expertise, training and neurostimulation on sensory-motor skill in esports.
Comput. Hum. Behav.
121 (2021)
Adam J. Toth
,
Eoin Conroy
,
Mark John Campbell
Beyond action video games: Differences in gameplay and ability preferences among gaming genres.
Entertain. Comput.
38 (2021)
Eoin Conroy
,
Magdalena Kowal
,
Adam J. Toth
,
Mark John Campbell
Boosting: Rank and skill deception in esports.
Entertain. Comput.
36 (2021)
Magdalena Kowal
,
Adam J. Toth
,
Chris Exton
,
Mark John Campbell
Different cognitive abilities displayed by action video gamers and non-gamers.
Comput. Hum. Behav.
88 (2018)