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GHItaly@AVI
2018
2018
2018
Keyphrases
Publications
2018
Vincenzo Liberti
,
Valeria Carofiglio
,
Berardina Nadja De Carolis
,
Fabio Abbattista
EmoBrain: Playing with Emotions in the Target.
GHItaly@AVI
(2018)
Tommaso Celata
,
Antonio Notarangelo
,
Laura Anna Ripamonti
,
Davide Gadia
,
Dario Maggiorini
G.E.M.I.X.: Game Engine Movie Interaction eXperience.
GHItaly@AVI
(2018)
Mattia Bellini
The impact of user interfaces for the enhancement of narrative elements of a video game.
GHItaly@AVI
(2018)
Maria De Marsico
,
Laura Anna Ripamonti
,
Davide Gadia
,
Dario Maggiorini
,
Ilaria Mariani
GHItaly18: Game-Computer Interaction in research.
GHItaly@AVI
(2018)
Ilaria Mariani
,
Alan D. A. Mattiassi
Things from Another World. VR, UI and UX through Run of Mydan.
GHItaly@AVI
(2018)
Kent L. Norman
Evaluation of Virtual Reality Games: Simulator Sickness and Human Factors.
GHItaly@AVI
(2018)
Antti Knutas
,
Timo Hynninen
The Impact of Gamification on Socio-technical Communities: A Case for Network Analysis.
GHItaly@AVI
(2018)
Dario Maggiorini
,
Laura Anna Ripamonti
,
Davide Gadia
Creation of Physiatric Exercises for Remote Use in Rehabilitation Exergames.
GHItaly@AVI
(2018)
Barbara Rita Barricelli
,
Ambra De Bonis
,
Serena Di Gaetano
,
Stefano Valtolina
Semiotic Framework for Virtual Reality Usability and UX Evaluation: a Pilot Study.
GHItaly@AVI
(2018)
volume 2246, 2018
Proceedings of 2nd Workshop on Games-Human Interaction (GHItaly 2018) co-located with AVI 2018 - International Working Conference on Advanced Visual Interfaces, Castiglione della Pescaia, Grosseto (Italy), May 29th, 2018.
GHItaly@AVI
2246 (2018)