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onference on Designing Interactive Systems (Companion Volume)
2021
2022
2021
2022
Keyphrases
Publications
2022
Elizabeth Dunbar
,
Beth Kolko
Developing Critical Reflexivity in Global Health.
onference on Designing Interactive Systems (Companion Volume)
(2022)
Bianca G. Schor
,
Jatinder Singh
,
Alan Blackwell
Making Algorithmic Systems More Meaningfully Transparent for Users Through Visualisation.
onference on Designing Interactive Systems (Companion Volume)
(2022)
Hakan Yilmazer
,
Florian 'Floyd' Mueller
,
Aykut Coskun
Designing for Bouldering: Supporting Kinesthetic Learning of Action Sport Enthusiasts.
onference on Designing Interactive Systems (Companion Volume)
(2022)
Hrishikesh Rao
,
Sile O'Modhrain
Designing Interactive Audio-Tactile Charts Grounded In Current Practices of Tactile Graphics Production.
onference on Designing Interactive Systems (Companion Volume)
(2022)
Emilia Viaene
Anticipating the Dynamic Effects of the Learning Smart Home.
onference on Designing Interactive Systems (Companion Volume)
(2022)
André Jeworutzki
Determining acute physiological stress levels with wearable sensors based on movement quality and exhaustion during repetitive training exercises.
onference on Designing Interactive Systems (Companion Volume)
(2022)
Tee Chuanromanee
,
Ronald A. Metoyer
Designing the Trans Experience: Technology and Common Gender Transition Narratives.
onference on Designing Interactive Systems (Companion Volume)
(2022)
Janghee Cho
Design for Domestic Uncertainty: Envisioning Future Technologies in the Work-From-Home Era that Support Reflective Practices.
onference on Designing Interactive Systems (Companion Volume)
(2022)
Irina Paraschivoiu
Affective Interaction in UrbanIxD: Designing for the Lived Urban Experience.
onference on Designing Interactive Systems (Companion Volume)
(2022)
Alexandra W. D. Bremers
How can a robot help people draw?
onference on Designing Interactive Systems (Companion Volume)
(2022)
Youngsoo Shin
Supporting Users' Decision-Making Experiences through Hyper-Personalized Human-Technology Interactions.
onference on Designing Interactive Systems (Companion Volume)
(2022)
Jingjin Li
Designing technologies to support everyday mindfulness beyond meditation for mental well-being.
onference on Designing Interactive Systems (Companion Volume)
(2022)
Glen Walton
,
Stefan Greuter
,
Rea Dennis
Exploring participant interaction with interpersonal touch musical interfaces.
onference on Designing Interactive Systems (Companion Volume)
(2022)
Maria Tsilogianni
Idiotic agents within home: Expanding interactions between humans and Intelligent Personal Assistants beyond automated functionality.
onference on Designing Interactive Systems (Companion Volume)
(2022)
2021
Kathryn Blair
,
Pil Hansen
,
Lora Oehlberg
Participatory Art for Public Exploration of Algorithmic Decision-Making.
onference on Designing Interactive Systems (Companion Volume)
(2021)
Jordan Wirfs-Brock
Learning to Listen to Data: Voice Interaction, Sonification, and Narrative.
onference on Designing Interactive Systems (Companion Volume)
(2021)
Renee Noortman
Data-Enabled Futuring: Designing for and with the Invisible.
onference on Designing Interactive Systems (Companion Volume)
(2021)
Farkhandah Komal Aziz
Inclusive Visual Design to Support People with Physical Impairments.
onference on Designing Interactive Systems (Companion Volume)
(2021)
Reto Togni
Embodied Interaction in Manual Wheelchairs.
onference on Designing Interactive Systems (Companion Volume)
(2021)
Trevor Glyn Hunter
Designing Digital Musical Instruments: Adopting an ecological lens to identify design considerations.
onference on Designing Interactive Systems (Companion Volume)
(2021)
Megan Marie Doherty
,
Kay Rogage
Exploring the expansion of planner's engagement capabilities via accessing the data from a building information model for public consultation.
onference on Designing Interactive Systems (Companion Volume)
(2021)
Ce Zhong
Designing and Deploying Shape-changing Artifacts in Everyday Settings Over Time: Extending Practices and Methodologies for Materiality in HCI.
onference on Designing Interactive Systems (Companion Volume)
(2021)
Rebecca Gibson
Using Digital Layers to Evoke Nostalgia in Hybrid Gifting.
onference on Designing Interactive Systems (Companion Volume)
(2021)
Yuhan Luo
Designing Multimodal Self-Tracking Technologies to Promote Data Capture and Self-Reflection.
onference on Designing Interactive Systems (Companion Volume)
(2021)
Petros Ioannidis
Appropriation and design-after-design as tools to shape playful museum installations.
onference on Designing Interactive Systems (Companion Volume)
(2021)
Lissette López-Faican
,
Javier Jaen
Designing gamified interactive systems for empathy development.
onference on Designing Interactive Systems (Companion Volume)
(2021)