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Appropriation and design-after-design as tools to shape playful museum installations.
Petros Ioannidis
Published in:
onference on Designing Interactive Systems (Companion Volume) (2021)
Keyphrases
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design process
information systems
case study
design tools
building blocks
software architecture
design concepts
artificial intelligence
face recognition
multiscale
user experience
design patterns
design principles
design decisions
optimal design
software environment