Hybrid Sample-based Surface Rendering.
Florian ReichlMatthäus G. ChajdasKai BürgerRüdiger WestermannPublished in: VMV (2012)
Keyphrases
- texture mapping
- terrain modeling
- surface reconstruction
- implicit surfaces
- real time
- high fidelity
- hybrid learning
- d objects
- image synthesis
- high quality
- computer graphics
- d mesh
- free form
- surface model
- surface features
- smooth surfaces
- ambient occlusion
- object surface
- d scene
- sample size
- image segmentation
- computer vision
- neural network