All Good Things Come in Threes: Assessing Student-Designed Games via Triadic Game Design.
Giovanni Maria TroianoDylan G. M. SchoutenMichael CassidyEli Tucker-RaymondGillian PuttickCasper HarteveldPublished in: FDG (2020)
Keyphrases
- game design
- learning objectives
- video games
- computer games
- educational games
- learning games
- game play
- game based learning
- design process
- serious games
- game engine
- commercial games
- game mechanics
- board game
- learning environment
- learning theories
- computer assisted
- programming concepts
- digital games
- idea generation
- learning styles
- real world
- computational thinking