Influence of Vision and Haptics on Plausibility of Social Interaction in Virtual Reality Scenarios.
Zheng WangJi LuAngelika PeerMartin BussPublished in: EuroHaptics (2) (2010)
Keyphrases
- virtual reality
- social interaction
- social influence
- virtual environment
- computer graphics
- augmented reality
- virtual world
- social networks
- three dimensional
- computer vision
- social media
- social behavior
- social intelligence
- virtual museum
- social systems
- virtual reality technology
- interactive virtual
- virtual humans
- social skills
- social norms
- real time
- competence development
- online learning communities
- photorealistic
- vision system
- multi agent
- virtual reality environments
- collaborative virtual environments
- turn taking
- multi sensory