Numerical algorithms for perspective shape from shading.
Michael BreußEmiliano CristianiJean-Denis DurouMaurizio FalconeOliver VogelPublished in: Kybernetika (2010)
Keyphrases
- shape from shading
- numerical algorithms
- surface normals
- shape recovery
- light source
- partial differential equations
- photometric stereo
- single image
- fourth order
- boundary conditions
- provably convergent
- facial shape
- viewpoint
- anisotropic diffusion
- numerical methods
- higher order
- surface orientation
- principal component analysis
- feature vectors
- high quality