Lower-Limb Strategy Assessment during a Virtual Reality based Dual-Motor-Task.
Yogesh SinghVinayvivian RodriguesAntonio PradoSunil K. AgrawalVineet VashistaPublished in: BioRob (2020)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- augmented reality
- interactive virtual
- photorealistic
- virtual reality technology
- computer animation
- virtual world
- three dimensional
- virtual humans
- virtual training
- virtual reality environments
- e learning
- visual data mining
- multi sensory
- tangible user interface
- virtual museum
- force feedback
- virtual space
- dynamic environments
- image sequences