Using Camera Calibration and Radiosity on GPU for Interactive Common Illumination.
Yong Ho HwangJunhwan KimHyun-Ki HongPublished in: MMM (2) (2007)
Keyphrases
- camera calibration
- global illumination
- computer graphics
- camera parameters
- computer vision
- multiple cameras
- multi view
- single image
- real time
- euclidean reconstruction
- illumination conditions
- image synthesis
- geometric constraints
- focal length
- ground plane
- vanishing points
- lighting conditions
- intrinsic parameters
- viewpoint
- perspective projection
- calibration method
- lens distortion
- optical flow
- multi view geometry