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Generation of whole-body optimal dynamic multi-contact motions.

Sebastien LengagneJoris VaillantEiichi YoshidaAbderrahmane Kheddar
Published in: Int. J. Robotics Res. (2013)
Keyphrases
  • dynamic environments
  • dynamically changing
  • neural network
  • optimal design
  • video sequences
  • worst case
  • image sequences
  • multi agent
  • dynamic programming
  • closed form
  • generation process