Fast Depth of Field Rendering with Surface Splatting.
Jaroslav KrivánekJiri ZaraKadi BouatouchPublished in: Computer Graphics International (2003)
Keyphrases
- image based rendering
- volume rendering
- depth information
- texture mapping
- volume visualization
- graphics hardware
- real time
- scene geometry
- computer graphics
- high quality
- depth map
- view synthesis
- d scene
- motion parallax
- high fidelity
- free form
- three dimensional
- surface roughness
- free viewpoint
- terrain modeling
- dense depth maps
- geometric models
- surface orientation
- depth images
- multiple cameras
- range data
- virtual environment
- medical images