An empirical study of rendering sinusoidal textures on a ultrasonic variable-friction haptic surface.
Joohyun KimKwon Joong SonKeehoon KimPublished in: URAI (2015)
Keyphrases
- high fidelity
- textured surfaces
- geometric models
- terrain modeling
- three dimensional
- surface texture
- implicit surfaces
- photorealistic
- surface reconstruction
- high quality
- computer graphics
- real time
- surface properties
- image texture
- global illumination
- d objects
- texture mapping
- tactile sensing
- texture images
- virtual reality
- wire frame
- texture features
- image based rendering
- object surface
- texture descriptors
- texture information
- d scene
- subsurface scattering
- realistic rendering
- virtual environment