Plausible iris caustics and limbal arc rendering.
Matt Jen-Yuan ChiangBrent BurleyPublished in: SIGGRAPH Talks (2018)
Keyphrases
- global illumination
- photorealistic rendering
- photorealistic
- iris recognition
- computer graphics
- ray tracing
- monte carlo
- iris images
- real time
- high fidelity
- image acquisition
- image based rendering
- iris biometrics
- view dependent
- texture mapping
- ambient occlusion
- hand held
- cluster of workstations
- point cloud
- d scene
- shape recovery
- iris segmentation
- reflectance properties
- high quality
- image processing
- light transport
- spatially varying
- image space
- edge detection
- rendered images
- computer vision