Self-managed patient-game interaction using the barrett WAM arm for motion analysis.
Alexandros LioulemesPaul SassamanShawn N. GieserVangelis KarkaletsisFillia MakedonVangelis MetsisPublished in: PETRA (2015)
Keyphrases
- motion analysis
- image sequences
- motion tracking
- nonrigid motion
- optic flow
- point correspondences
- computer games
- motion model
- human computer interaction
- game playing
- rigid objects
- feature tracking
- video games
- game theory
- flow field
- motion parameters
- motion patterns
- service oriented
- moving objects
- pairwise
- articulated objects
- computer vision