Virtual Reality Hand Tracking for Immersive Telepresence in Rehabilitative Serious Gaming.
Noaman MazharAya GaballaAmit Kumar PandeyJohn-John CabibihanPublished in: ICSR (1) (2023)
Keyphrases
- virtual reality
- hand tracking
- virtual environment
- visual tracking
- gesture recognition
- sign language
- virtual world
- particle filter
- particle filtering
- hand gestures
- articulated objects
- virtual reality technology
- hand gesture recognition
- computer graphics
- skin color
- augmented reality
- stereo camera
- virtual humans
- virtual space
- multi user
- complex background
- virtual museum
- object tracking
- three dimensional
- face detection
- mobile robot
- color images
- collaborative virtual environments