Gamification to empower information security education.
Alessandra AntonaciRoland KlemkeChristian M. StrackeMarcus SpechtMario SpataforaKamelia StefanovaPublished in: GamiFIN (2017)
Keyphrases
- information security
- serious games
- countermeasures
- information systems
- intrusion detection
- security issues
- smart card
- network security
- security requirements
- e learning
- information security management
- information assurance
- cyber defense
- privacy concerns
- higher education
- user experience
- risk analysis
- smart grid
- security level
- risk assessment
- e government
- game design
- distance learning
- feature selection
- educational games
- data security
- iso iec
- design theory
- data protection
- databases