Gamified Crowd Management Utilizing AR and Computer Vision on the Edge.
Dionysios KoulourisAndreas MenychtasIlias MaglogiannisPublished in: AIAI (4) (2024)
Keyphrases
- computer vision
- augmented reality
- edge detection
- pattern recognition
- vision system
- edge information
- knowledge management
- image processing
- image segmentation
- pose estimation
- management system
- object detection
- image understanding
- information systems
- information management
- decision support
- computer graphics
- camera calibration
- computer vision algorithms
- object recognition
- perceptual organization
- decision making
- machine learning
- data mining
- project management
- human vision
- structure from motion
- real time
- crowd sourced
- object tracking
- cellular automata
- face detection
- human computer interaction
- data processing
- image features
- information technology
- image sequences
- three dimensional
- databases