VR Interface for Designing Multi-view-Camera Layout in a Large-Scale Space.
Naoto MatsubaraHidehiko ShishidoItaru KitaharaPublished in: AVR (1) (2020)
Keyphrases
- multi view
- multiple cameras
- camera calibration
- camera parameters
- single view
- scene reconstruction
- multiple views
- stereo video
- multiple viewpoints
- three dimensional
- depth map
- d objects
- camera array
- view synthesis
- virtual reality
- field of view
- bundle adjustment
- dynamic scenes
- face tracking
- multi view learning
- multi view images
- multi view clustering
- camera motion
- range images
- surface reconstruction
- vanishing points
- multi camera
- camera views
- scene structure
- virtual environment
- multi view face detection
- image based rendering
- semi supervised
- omni directional
- pairwise
- viewpoint
- motion estimation
- free viewpoint
- vision system
- space time
- scene geometry
- depth estimation
- visual hull
- real scenes