Preliminary Validation of ENGAME: Fostering Civic Participation and Social Inclusion Through an E-Learning Game.
Alicia García HolgadoAndrea Vázquez-IngelmoSonia Verdugo-CastroFrancisco José García-PeñalvoElisavet KiourtiDaina GudonieneMaria KyriakidouLiliana RomaniucKatarzyna RakLeo KrausPeter FrühmannPublished in: HCI (31) (2023)
Keyphrases
- e learning
- open source software development
- online communities
- game theory
- social networks
- socio technical
- knowledge sharing
- social interaction
- e government
- social media
- computer games
- video games
- game playing
- learning environment
- social practices
- social skills
- educational activities
- online game
- decision making
- social relationships
- socio technical systems
- learning process
- nash equilibrium
- learning objects
- learning experience
- distance learning
- social networking
- learning activities
- higher education
- share knowledge
- online learning communities
- social activities
- user participation
- learning resources
- social capital
- knowledge management
- situated learning
- imperfect information
- distance education
- social behavior
- learning materials
- game based learning
- game theoretic
- learning management systems
- government agencies
- game design
- game play
- educational games
- learning technologies