4D parametric motion graphs for interactive animation.
Dan CasasMargara TejeraJean-Yves GuillemautAdrian HiltonPublished in: I3D (2012)
Keyphrases
- motion capture
- computer animation
- computer graphics
- motion capture data
- virtual reality
- motion estimation
- image sequences
- human motion
- motion analysis
- optical flow
- motion model
- virtual humans
- motion tracking
- moving objects
- motion parameters
- image motion
- parametric models
- motion detection
- graph matching
- space time
- camera motion
- video sequences
- spatio temporal
- user interaction
- graph mining
- motion synthesis
- human body
- position and orientation
- spatial and temporal
- humanoid robot
- point correspondences
- motion field
- visual perception
- graph model
- graph kernels
- three dimensional