GPU-based polygonization and optimization for implicit surfaces.
Junjie ChenXiaogang JinZhigang DengPublished in: Vis. Comput. (2015)
Keyphrases
- implicit surfaces
- optimization process
- ray casting
- volume data
- point cloud
- optimization method
- range images
- radial basis function
- marching cubes
- surface reconstruction
- optimization problems
- optimization algorithm
- level set
- surface model
- computer vision
- photometric stereo
- multi objective
- artificial neural networks
- three dimensional