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Real time muscle texture morphing.

Gregory S. Penninck
Published in: Comput. Games J. (2013)
Keyphrases
  • real time
  • low cost
  • control system
  • texture classification
  • texture information
  • gray level
  • texture analysis
  • texture descriptors
  • vision system
  • mathematical model
  • texture features
  • real time systems
  • textured surfaces