Interacting with a Torque-Controlled Virtual Human in Virtual Reality for Ergonomics Studies.
Jacques ZhongVincent WeistrofferPauline MauriceClaude AndriotFrancis ColasPublished in: VR Workshops (2022)
Keyphrases
- virtual reality
- virtual humans
- virtual environment
- virtual training
- virtual world
- computer graphics
- haptic interaction
- augmented reality
- three dimensional
- computer animation
- photorealistic
- virtual museum
- agent model
- human computer interaction
- mixed reality
- virtual reality technology
- multi sensory
- interactive virtual
- visual feedback
- human computer interface
- multi party
- visual data mining
- virtual space
- human emotion
- computer vision
- machine learning
- real time