Using scalable game design to teach computer science from middle school to graduate school.
Ashok R. BasawapatnaKyu Han KohAlexander RepenningPublished in: ITiCSE (2010)
Keyphrases
- middle school
- game design
- video games
- graduate school
- information science
- computer science
- electrical engineering
- educational games
- game play
- computer games
- learning experience
- computer programming
- social sciences
- data mining
- authoring tool
- artificial intelligence
- computer literacy
- serious games
- high school
- electronic circuits
- web based learning
- science education
- computer technology
- high school students
- design process
- researchers and practitioners
- graduate students
- science learning
- software engineering
- information technology