Rendering hair-like objects with indirect illumination.
Cem YukselErgun AklemanPublished in: SIGGRAPH Sketches (2005)
Keyphrases
- object geometry
- moving objects
- partial occlusion
- real time
- ambient occlusion
- high quality
- computer graphics
- viewing conditions
- complex scenes
- textured objects
- planar objects
- lighting conditions
- d objects
- multiple objects
- object segmentation
- specular reflection
- object motion
- cast shadows
- viewing angle
- illumination conditions
- light transport
- data objects
- raw image
- three dimensional