4D Affect Detection: Improving Frustration Detection in Game-Based Learning with Posture-Based Temporal Data Fusion.
Nathan L. HendersonJonathan P. RoweBradford W. MottKeith BrawnerRyan S. BakerJames C. LesterPublished in: AIED (1) (2019)
Keyphrases
- data fusion
- game based learning
- information fusion
- multi sensor
- game design
- multi sensor data fusion
- hong kong
- learning environment
- educational games
- learning outcomes
- affect detection
- learning processes
- digital games
- affective states
- virtual world
- human body
- digital game based learning
- video games
- learning process
- artificial intelligence
- technology enhanced learning
- multimedia
- open ended
- reinforcement learning
- game play
- serious games
- temporal constraints
- temporal information
- social networks
- mobile devices
- sensor networks