Lifelong Learning with a Digital Math Game: Performance and Basic Experience Differences Across Age.
Simon GreiplKorbinian MoellerKristian KiiliManuel NinausPublished in: GALA (2019)
Keyphrases
- lifelong learning
- learning processes
- personal knowledge management
- m learning
- e learning
- statistically significant
- information and communication technologies
- online course
- digital games
- experiential learning
- game playing
- life long learning
- game design
- professional development
- competence development
- video games
- game play
- computer games
- personal learning environments
- learning community
- serious games
- virtual world
- educational games
- learning environment
- user experience
- learning outcomes
- low cost