Fast Catmull-Rom Spline Interpolation for High-Quality Texture Sampling.
Balázs CsébfalviPublished in: Comput. Graph. Forum (2018)
Keyphrases
- spline interpolation
- high quality
- cubic spline interpolation
- texture analysis
- low quality
- random sampling
- texture images
- texture classification
- texture features
- ground truth
- boundary conditions
- texture synthesis
- monte carlo
- sampling strategy
- low resolution
- higher order
- higher quality
- texture information
- feature extraction
- early vision
- sampling methods
- sampling algorithm
- texture descriptors
- texture segmentation
- image quality
- gabor filters
- gray level
- three dimensional
- super resolution
- image decomposition
- textural features
- image regions
- sample size