Point based rendering of non-manifold surfaces with contours.
Ronald J. BalsysKevin G. SuffernPublished in: GRAPHITE (2004)
Keyphrases
- three dimensional
- riemannian metric
- geodesic paths
- minimal surface
- tangent plane
- implicit surfaces
- texture mapping
- surface patches
- smooth curves
- active contours
- real time
- free form
- parametric curves
- principal curves
- geometric features
- manifold learning
- computer graphics
- euclidean space
- closed curves
- image based rendering
- contour lines
- photorealistic
- high dimensional
- ray tracing
- endpoints
- high quality
- feature space
- multi view
- depth map
- d scene
- smooth surfaces
- shape space
- range data
- geodesic distance
- geometric structure
- geometric models
- shortest path
- surface reconstruction
- image segmentation