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Subgoal-labeled instructional material improves performance and transfer in learning to develop mobile applications.
Lauren E. Margulieux
Mark Guzdial
Richard Catrambone
Published in:
ICER (2012)
Keyphrases
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mobile applications
learning process
reinforcement learning
instructional materials
learning algorithm
learning systems
databases
mobile devices
learning scenarios
case study
training data
active learning
context aware
mobile technologies
learning methodologies