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Analyzing Iterative Training Game Design: A Multi-Method Postmortem Analysis of CYCLES Training Center and CYCLES Carnivale.

Adrienne ShawBrian McKernanRosa Mikeal MarteyJennifer Stromer-GalleyEmilie T. SaulnierElizabeth McLarenMatthew G. RhodesJames E. FolkestadSarah TaylorKate KenskiBenjamin A. CleggTomek Stralkowski
Published in: Multimodal Technol. Interact. (2018)
Keyphrases
  • game design
  • training process
  • post mortem
  • computer vision
  • fully automatic
  • image data