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Selective surface normal estimation for volume rendering.
Ömer Cengiz Çelebi
Ulus Çevik
Published in:
Intell. Autom. Soft Comput. (2017)
Keyphrases
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volume rendering
surface normals
shape from shading
photometric stereo
light source
graphics hardware
surface reconstruction
ct data
high quality
computer vision
three dimensional
statistical model
structure from motion