Hardware for Superior Texture Performance.
Günter KnittelAndreas SchillingAnders KuglerWolfgang StraßerPublished in: Workshop on Graphics Hardware (1995)
Keyphrases
- low cost
- hardware and software
- texture analysis
- texture information
- real time
- texture synthesis
- texture images
- texture classification
- early vision
- hardware implementation
- computing systems
- texture segmentation
- texture mapping
- image decomposition
- computer graphics
- parallel hardware
- personal computer
- color information
- embedded systems
- texture features
- image processing
- real scenes
- gabor filters
- computing power
- light source
- image regions
- higher order statistics