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Feel the burn: exploring design parameters for effortful interaction for educational games.
Leilah Lyons
Brenda López Silva
Tom Moher
Priscilla Jimenez Pazmino
Brian Slattery
Published in:
IDC (2013)
Keyphrases
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design parameters
educational games
video games
game design
design space
computer games
learning tools
serious games
educational tools
game development
game based learning
artificial intelligence
educational experiences
real time
key features
design process
objective function
genetic algorithm
neural network