Adding Z-Depth and Pressure Expressivity to Tangible Tabletop Surfaces.
Jordan HochenbaumAjay KapurPublished in: NIME (2011)
Keyphrases
- tangible user interface
- tangible user interfaces
- virtual reality
- free form
- augmented reality
- three dimensional
- depth information
- multi touch
- depth map
- range data
- surface reconstruction
- motion parallax
- smooth surfaces
- surface roughness
- surface orientation
- surface points
- collaborative activities
- view synthesis
- virtual environment
- image sequences