A Visuo-Haptic Attention Training Game With Dynamic Adjustment of Difficulty.
Cong PengDangxiao WangYuru ZhangJing XiaoPublished in: IEEE Access (2019)
Keyphrases
- serious games
- training set
- dynamic environments
- cooperative
- training process
- neural network
- test set
- training phase
- high fidelity
- nash equilibrium
- computer games
- training examples
- learning algorithm
- digital games
- video games
- role playing
- autistic children
- game design
- game play
- game theory
- online learning
- machine learning