"Grab-that-there": Live Direction for Motion-based Games for Health.
Marc HerrlichJan David SmeddinckMaria SolimanRainer MalakaPublished in: CHI Extended Abstracts (2017)
Keyphrases
- motion estimation
- image sequences
- motion analysis
- computer games
- motion parameters
- optical flow
- motion model
- camera motion
- initial position
- real time
- human motion
- health care
- video games
- motion planning
- spatial and temporal
- game players
- visual perception
- motion capture
- serious games
- humanoid robot
- motion detection
- multi agent
- motion segmentation
- space time
- game theory
- video sequences
- motion field
- game design
- spatio temporal
- motion tracking
- game development
- information systems